Home Games Pokémon Pokédex #674 Pancham #674 Pancham #673 Gogoat #675 Pangoro Quick facts Name Pancham Type Fighting Species Playful Pokémon Height 0.6 m (2' 0") Weight 8 kg (17.6 lbs) Catch rate 220
Pancham's description Pancham is a Fighting -type Pokémon introduced in Gen 6 and has the National Dex number #674. The Pokédex classifies it as the Playful Pokémon.
Pancham's name in Chinese (T / S) French German Japanese Korean 판짱 (Panjjang) Pandespiègle Pam-Pam ヤンチャム (Yancham) 頑皮熊貓 / 顽皮熊猫 (Wánpíxióngmāo)
Pancham's resistances & weaknesses
Pancham's rearing Training Experience Growth Medium Fast Base Happiness 50 EV yield 1 Attack
Breeding Gender ratio 50% – 50% Egg Group(s) Field , Human-Like Egg Cycles 25 (approx. 6400 steps)
Pancham's abilities
Pancham's base stats Stats Lv. 50 Lv. 100 Min Max Min Max HP 67 127 244 174 338 Attack 82 78 152 147 289 Defense 62 60 116 125 245 Sp. Atk 46 45 87 107 210 Sp. Def 48 47 90 110 214 Speed 43 43 81 104 203 Total 348
Minimum stats are calculated with 0 EVs, 0 IVs, and (if applicable) a hindering nature. Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.
Pancham's evolutions
Level 32, Dark type Pokémon in party
Pancham's Pokédex entries Gen Game Description 6 X It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark. 6 Y It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head. 6 Omega Ruby It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark. 6 Alpha Sapphire It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head. 7 Sun It grows up imitating the behavior of Pangoro, which it looks up to as a leader. 7 Moon There's no point to the leaf in its mouth, aside from an effort to look cool. It's mischievous, so it's not well suited to inexperienced Trainers. 7 Ultra Sun It follows Pangoro around like a henchman. When Pancham makes a big mistake, its leaf gets taken away. 7 Ultra Moon It's desperate to intimidate its opponents. Be nice and pretend to be scared if you catch it glaring at you intensely. 8 Sword It chooses a Pangoro as its master and then imitates its master's actions. This is how it learns to battle and hunt for prey. 8 Shield Wanting to make sure it's taken seriously, Pancham's always giving others a glare. But if it's not focusing, it ends up smiling.