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#308 Medicham

official Medicham artwork by Ken Sugimori

Quick facts

Name Medicham
Type FightingPsychic
Species Meditate Pokémon
Height 1.3 m (4' 3")
Weight 31.5 kg (69.4 lbs)
Catch rate 90

Medicham's description

Medicham is a Fighting- / Psychic-type Pokémon introduced in Gen 3 and has the National Dex number #308. The Pokédex classifies it as the Meditate Pokémon.

Medicham's name in

Chinese (T / S) French German Japanese Korean
요가램 (Yogaraem) Charmina Meditalis チャーレム (Charem) 恰雷姆 / 恰雷姆 (Qiàléimǔ)

Medicham's resistances & weaknesses

FightingFylingRockGhostFairy
x ½x 2x ½x 2fairy

Medicham's rearing

Training

Experience Growth Medium Fast
Base Happiness 70
EV yield 2 Speed

Breeding

Gender ratio 50%50%
Egg Group(s) Human-Like
Egg Cycles 20 (approx. 5120 steps)

Medicham's abilities

1st Ability 2nd Ability Hidden Ability
Pure Power - Telepathy

Medicham's base stats

Stats Lv. 50 Lv. 100
Min Max Min Max
HP 60
120 230 167 324
Attack 60
58 112 123 240
Defense 75
72 139 139 273
Sp. Atk 60
58 112 123 240
Sp. Def 75
72 139 139 273
Speed 80
76 148 145 284
Total 410

Minimum stats are calculated with 0 EVs, 0 IVs, and (if applicable) a hindering nature. Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

Medicham's evolutions

Medicham's Pokédex entries

Gen Game Description
3RubyIt is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
3SapphireThrough the power of meditation, Medicham developed a sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
3EmeraldThrough crushingly harsh yoga training, it gained the power to foretell its foe's actions. It battles with elegant, dance-like movement.
3FireRed, LeafGreenIt elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
4DiamondThrough yoga training, it has honed its sixth sense. Its movements are elegant.
4PearlThrough daily meditation, it hones its spiritual power. It can sense what others are thinking.
4PlatinumIt gains the ability to see the aura of its opponents by honing its mind through starvation.
4HeartGold, SoulSilverThrough yoga training, it gained the psychic power to predict its foe's next move.
5Black, White, Black 2, White 2It gains the ability to see the aura of its opponents by honing its mind through starvation.
6XIt elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
6YThrough yoga training, it gained the psychic power to predict its foe's next move.
6Omega RubyIt is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
6Alpha SapphireThrough the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.

Medicham's variants

Mega Medicham

official Mega Medicham artwork by Ken Sugimori

Quick facts

Name Mega Medicham
Type FightingPsychic
Species Meditate Pokémon
Height 1.3 m (4' 3")
Weight 31.5 kg (69.4 lbs)
Catch rate90

Mega Medicham's description

Mega Medicham is a Fighting- / Psychic-type Pokémon introduced in Gen 6. The Pokédex classifies it as the Meditate Pokémon.

Mega Medicham's resistances & weaknesses

FightingFylingRockGhostFairy
x ½x 2x ½x 2x 2

Mega Medicham's rearing

Training
Experience Growth Medium Fast
Base Happiness 70
EV yield 2 Speed
Breeding
Gender ratio 50%50%
Egg Group(s) Human-Like
Egg Cycles 20 (approx. 5120 steps)

Mega Medicham's abilities

1st Ability 2nd Ability Hidden Ability
Pure Power - -

Mega Medicham's base stats

Stats Lv. 50 Lv. 100
Min Max Min Max
HP 60
120 230 167 324
Attack 100
94 184 167 328
Defense 85
81 157 150 295
Sp. Atk 80
76 148 145 284
Sp. Def 85
81 157 150 295
Speed 100
94 184 167 328
Total 510

Minimum stats are calculated with 0 EVs, 0 IVs, and (if applicable) a hindering nature. Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.