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#299 Nosepass

official Nosepass artwork by Ken Sugimori

Quick facts

Name Nosepass
Type Rock
Species Compass Pokémon
Height 1 m (3' 3")
Weight 97 kg (213.8 lbs)
Catch rate 255

Nosepass's description

Nosepass is a Rock-type Pokémon introduced in Gen 3 and has the National Dex number #299. The Pokédex classifies it as the Compass Pokémon.

Nosepass's name in

Chinese (T / S) French German Japanese Korean
코코파스 (Kokopaseu) Tarinor Nasgnet ノズパス (Nosepass) 朝北鼻 / 朝北鼻 (Cháoběibí)

Nosepass's resistances & weaknesses

Nosepass's rearing

Training

Experience Growth Medium Fast
Base Happiness 70
EV yield 1 Defense

Breeding

Gender ratio 50%50%
Egg Group(s) Mineral
Egg Cycles 20 (approx. 5120 steps)

Nosepass's abilities

1st Ability 2nd Ability Hidden Ability
Magnet Pull Sturdy Sand Force

Nosepass's base stats

Stats Lv. 50 Lv. 100
Min Max Min Max
HP 30
90 170 137 264
Attack 45
45 85 106 207
Defense 135
126 247 205 405
Sp. Atk 45
45 85 106 207
Sp. Def 90
85 166 156 306
Speed 30
31 58 90 174
Total 375

Minimum stats are calculated with 0 EVs, 0 IVs, and (if applicable) a hindering nature. Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

Nosepass's evolutions

level up in a Magnetic Field area

Nosepass's Pokédex entries

Gen Game Description
3RubyNosepass's magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
3SapphireNosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
3EmeraldIts body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
3FireRed, LeafGreenIts magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
4Diamond, PearlIts nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
4PlatinumWhen endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
4HeartGold, SoulSilverIf two of these meet, they cannot get too close because their noses repel each other.
5Black, WhiteWhen endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
5Black 2, White 2Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
6XIts magnetic nose always faces north and draws iron objects to its body to protect itself better.
6YIts magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
6Omega RubyNosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
6Alpha SapphireNosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
7SunThe magnet in Nosepass's nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
7MoonIt uses powerful magnetism to drag its prey toward it. It's also been known to pull in metal, which it collects and uses to protect itself.
7Ultra SunIt moves less than an inch a year, but when it's in a jam, it will spin and drill down into the ground in a split second.
7Ultra MoonIt hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.