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#184 Azumarill

official Azumarill artwork by Ken Sugimori

Quick facts

Name Azumarill
Type WaterFairy
Species Aqua Rabbit Pokémon
Height 0.8 m (2' 7")
Weight 28.5 kg (62.8 lbs)
Catch rate 75

Azumarill's description

Azumarill is a Water- / Fairy-type Pokémon introduced in Gen 2 and has the National Dex number #184. The Pokédex classifies it as the Aqua Rabbit Pokémon.

Azumarill's name in

Chinese (T / S) French German Japanese Korean
마릴리 (Marilli) Azumarill Azumarill マリルリ (Marilli) 瑪力露麗 / 玛力露丽 (Mǎlìlùlí)

Azumarill's resistances & weaknesses

FireWaterElectricGrassIceFightingPoisonBugDragonDark
x ½x ½x 2x 2x ½x ½x 2x ½x 0x ½

Azumarill's rearing

Training

Experience Growth Fast
Base Happiness 70
EV yield 3 HP

Breeding

Gender ratio 50%50%
Egg Group(s) Fairy, Water 1
Egg Cycles 10 (approx. 2560 steps)

Azumarill's abilities

1st Ability 2nd Ability Hidden Ability
Huge Power Thick Fat Sap Sipper

Azumarill's base stats

Stats Lv. 50 Lv. 100
Min Max Min Max
HP 100
160 310 207 404
Attack 50
49 94 112 218
Defense 80
76 148 145 284
Sp. Atk 60
58 112 123 240
Sp. Def 80
76 148 145 284
Speed 50
49 94 112 218
Total 420

Minimum stats are calculated with 0 EVs, 0 IVs, and (if applicable) a hindering nature. Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

Azumarill's evolutions

high Friendship

Level 18

Azumarill's Pokédex entries

Gen Game Description
2GoldBy keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
2SilverWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
2CrystalThe bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
2Stadium 2By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
3RubyAzumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
3SapphireAzumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
3EmeraldIt lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
3FireRedWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
3LeafGreenBy keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
4DiamondIt lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
4PearlIts long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
4PlatinumIt can spend all day in water, since it can inhale and store a large volume of air.
4HeartGoldBy keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
4SoulSilverWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
5Black, WhiteIt can spend all day in water, since it can inhale and store a large volume of air.
5Black 2, White 2Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
6XIts long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
6YThe bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
6Omega RubyAzumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
6Alpha SapphireAzumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.