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#128 Tauros

official Tauros artwork by Ken Sugimori

Quick facts

Name Tauros
Type Normal
Species Wild Bull Pokémon
Height 1.4 m (4' 7")
Weight 88.4 kg (194.9 lbs)
Catch rate 45

Tauros's description

Tauros is a Normal-type Pokémon introduced in Gen 1 and has the National Dex number #128. The Pokédex classifies it as the Wild Bull Pokémon.

Tauros's name in

Chinese (T / S) French German Japanese Korean
켄타로스 (Kentaroseu) Tauros Tauros ケンタロス (Kentauros) 肯泰羅 / 肯泰罗 (Kěntàiluó)

Tauros's resistances & weaknesses

FightingGhost
2.00.0

Tauros's rearing

Training

Experience Growth Slow
Base Happiness 70
EV yield 1 Attack, 1 Speed

Breeding

Gender ratio 100%
Egg Group(s) Field
Egg Cycles 20 (approx. 5120 steps)

Tauros's abilities

1st Ability 2nd Ability Hidden Ability
Intimidate Anger Point Sheer Force

Tauros's base stats

Stats Lv. 50 Lv. 100
Min Max Min Max
HP 75
135 260 182 354
Attack 100
94 184 167 328
Defense 95
90 175 161 317
Sp. Atk 40
40 76 101 196
Sp. Def 70
67 130 134 262
Speed 110
103 202 178 350
Total 490

Minimum stats are calculated with 0 EVs, 0 IVs, and (if applicable) a hindering nature. Maximum stats are calculated with 252 EVs, 31 IVs, and (if applicable) a helpful nature.

Tauros's evolutions

Tauros has no evolutions.

Tauros artwork by Ken Sugimori #128
Tauros
Normal

Tauros's Pokédex entries

Gen Game Description
1Red, BlueWhen it targets an enemy, it charges furiously while whipping its body with its long tails.
1YellowA rowdy Pokémon with a lot of stamina. Once running, it won't stop until it hits something.
1StadiumCharges while whipping its hefty body with its tails. Although powerful, it can charge only in a straight line.
2GoldThey fight each other by locking horns. The herd's protector takes pride in its battle-scarred horns.
2SilverAfter heightening its will to fight by whipping itself with its three tails, it charges at full speed.
2CrystalThese violent Pokémon fight with other members of their herd in order to prove their strength.
2Stadium 2They fight each other by locking horns. The herd's protector takes pride in its battle-scarred horns.
3Ruby, SapphireThis Pokémon is not satisfied unless it is rampaging at all times. If there is no opponent for Tauros to battle, it will charge at thick trees and knock them down to calm itself.
3EmeraldIt is not satisfied unless it is rampaging at all times. If there is no opponent for Tauros to battle, it will charge at thick trees and knock them down to calm itself.
3FireRedWhen it is about to Tackle, it whips its body repeatedly with its three long tails.
3LeafGreenWhen it targets an enemy, it charges furiously while whipping its body with its long tails.
4Diamond, Pearl, PlatinumOnce it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature.
4HeartGoldThey fight each other by locking horns. The herd's protector takes pride in its battle-scarred horns.
4SoulSilverAfter heightening its will to fight by whipping itself with its three tails, it charges at full speed.
5Black, White, Black 2, White 2Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature.
6XAfter heightening its will to fight by whipping itself with its three tails, it charges at full speed.
6YWhen it is about to tackle, it whips its body repeatedly with its three long tails.
6Omega Ruby, Alpha SapphireThis Pokémon is not satisfied unless it is rampaging at all times. If there is no opponent for Tauros to battle, it will charge at thick trees and knock them down to calm itself.
7SunHistorically, people in areas all over the world have ridden Tauros, but the practice is said to have started in Alola.
7MoonAlthough it's known to be a fierce Pokémon, Tauros in the Alola region are said to possess a measure of calmness.
7Ultra SunThey live in groups. The one with the longest, thickest, and most-scarred horns is the boss of the herd.
7Ultra MoonThe climate seems to be related to the reason Tauros in Alola are a little calmer than those in other regions.
7Let's Go, Pikachu!, Let's Go, Eevee!A rowdy Pokémon with a lot of stamina. Once running, it won't stop until it hits something.