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Vital Throw
Quick facts
Name | Vital Throw |
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Type | Fighting |
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Category | Physical |
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Power | 70 |
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Accuracy | - |
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PP | 10 |
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Introduced in | Gen 2 |
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Vital Throw's name in
Chinese (T / S) | French | German | Japanese | Korean |
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借力摔 (Jièlì Shuāi / Jelihk Sēui) | Corps Perdu | Überwurf | あてみなげ (Ateminage) | 받아던지기 (Bat'a Deonjigi) |
Vital Throw's in-game description
Gen | Game | Description |
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2 | Gold, Silver, Crystal | A 2nd-strike move that never misses. |
2 | Stadium 2 | A Fighting-type attack. Always comes after the target's attack but never misses. |
3 | Ruby, Sapphire, Emerald | Makes the user's move last, but it never misses. |
3 | FireRed, LeafGreen | Makes the user attack after the foe. In return, it will not miss. |
4 | Diamond, Pearl, Platinum, HeartGold, SoulSilver | The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. |
5 | Black, White, Black 2, White 2 | The user attacks last. In return, this throw move is guaranteed not to miss. |
6 | X, Y, Omega Ruby, Alpha Sapphire | The user attacks last. In return, this throw move never misses. |
7 | Sun, Moon, Ultra Sun, Ultra Moon | The user attacks last. In return, this throw move never misses. |
8 | Sword, Shield | The user attacks last. In return, this throw move never misses. |