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Nightmare
Quick facts
Name | Nightmare |
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Type | Ghost |
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Category | Status |
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Power | - |
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Accuracy | 100% |
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PP | 15 |
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Introduced in | Gen 2 |
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Nightmare's name in
Chinese (T / S) | French | German | Japanese | Korean |
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惡夢 / 恶梦 (È'mèng / Ok'muhng) | Cauchemar | Nachtmahr | あくむ (Akumu) | 악몽 (Akmong) |
Nightmare's in-game description
Gen | Game | Description |
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2 | Gold, Silver, Crystal | A sleeper loses 1/4 HP every turn. |
2 | Stadium 2 | A move that makes a sleeping target have bad dreams. The victim will steadily lose HP. |
3 | Ruby, Sapphire, Emerald | Inflicts 1/4 damage on a sleeping foe every turn. |
3 | FireRed, LeafGreen | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
4 | Diamond, Pearl, Platinum, HeartGold, SoulSilver | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
5 | Black, White, Black 2, White 2 | A sleeping target sees a nightmare that inflicts some damage every turn. |
6 | X, Y, Omega Ruby, Alpha Sapphire | A sleeping target sees a nightmare that inflicts some damage every turn. |
7 | Sun, Moon, Ultra Sun, Ultra Moon, Let's Go, Pikachu!, Let's Go, Eevee! | A sleeping target sees a nightmare that inflicts some damage every turn. |
8 | Sword, Shield | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |