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Mean Look
Quick facts
Name | Mean Look |
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Type | Normal |
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Category | Status |
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Power | - |
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Accuracy | - |
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PP | 5 |
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Introduced in | Gen 2 |
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Mean Look's name in
Chinese (T / S) | French | German | Japanese | Korean |
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黑色目光 (Hēisè Mùguāng / Hāksīk Muhkgwōng) | Regard Noir | Horrorblick | くろいまなざし (Kuroi Manazashi) | 검은눈빛 (Geom-eun Nunbit) |
Mean Look's in-game description
Gen | Game | Description |
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2 | Gold, Silver, Crystal | Prevents fleeing or switching. |
2 | Stadium 2 | A probing stare that prevents the target from escaping until the attacking Pokémon is gone. |
3 | Ruby, Sapphire, Emerald | Fixes the foe with a mean look that prevents escape. |
3 | FireRed, LeafGreen | The foe is fixed with a mean look that prevents it from escaping. |
4 | Diamond, Pearl, Platinum, HeartGold, SoulSilver | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
5 | Black, White, Black 2, White 2 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
6 | X, Y, Omega Ruby, Alpha Sapphire | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
7 | Sun, Moon, Ultra Sun, Ultra Moon | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
8 | Sword, Shield | The user pins the target with a dark, arresting look. The target becomes unable to flee. |